
- Playstation game die hard trilogy movie#
- Playstation game die hard trilogy Pc#
There is a whole lot of game here, when you consider that each film represents its own game, each of which is of a different genre. Retrieved June 25, 2021.One of my favorite Playstation games as a kid. "Die Hard Trilogy 2 Review for PlayStation on ".
Playstation game die hard trilogy Pc#
"Die Hard Trilogy 2: Viva Las Vegas Review for PC on ".
^ "Die Hard Trilogy 2: Viva Las Vegas". "Die Hard Trilogy 2: Viva Las Vegas (PS)". "Die Hard Trilogy 2: Viva Las Vegas (PC)". ^ Koltookian, Gary (February 24, 2000). "Die Hard Trilogy 2: Viva Las Vegas Review (PC)". ^ Mylonas, Eric "ECM" Ngo, George "Eggo" Rodriguez, Tyrone "Cerberus" (April 2000). ^ Higgins, Geoff "The Judge" (April 2000).
^ "Die Hard Trilogy 2: Viva Las Vegas (PS)". ^ Young, Jeffrey Adam (March 17, 2000). "Die Hard Trilogy 2: Viva Las Vegas (PS) - Review". "Die Hard Trilogy 2: Viva Las Vegas (PC) - Review". ^ a b "Die Hard Trilogy 2: Viva Las Vegas for PlayStation". ^ a b "Die Hard Trilogy 2: Viva Las Vegas for PC". Archived from the original on June 30, 2014. Playstation game die hard trilogy movie#
^ "The Making Of: Die Hard Trilogy – how a team of underdogs created three movie tie-ins at once". "Die Hard Trilogy 2: Viva Las Vegas Ships". NextGen 's Daniel Erickson said of the same PS version, "A perfect example of trying to do everything while accomplishing nothing, Die Hard Trilogy 2 is a mess of poorly executed gameplay ideas and dated graphics." Įnid Burns of GamePro said that the PC version "offers a lot for fans of the Die Hard Trilogy, and brings the feeling of being in the movie to anyone who appreciates the action." Lou Gubrious said of the PlayStation version, "Like most sequels, DHT2 has its moments but pales in comparison to the original." Of the driving segments of the same console version, the review stated that "whoever designed this part of the game should be sent to prison". Additionally, the light-gun segments are noted as being terrible, despite praise received in the original game. GameRevolution described the music as "awful" and criticized the same PS version's camera for allowing the player to see through walls. He did give credit to the generally solid framerate and decent animations, despite bland textures. IGN 's Sam Bishop criticized the PlayStation version for failing to perfect any of the three gameplay genres featured, and stated that "there's really nothing to enjoy". Reception ĭie Hard Trilogy 2: Viva Las Vegas received mixed reviews on both platforms according to the review aggregation website GameRankings. Weary of the Die Hard franchise, Picture House turned down the offer in favor of working on Terracon.
McClane dispatches them all, with Kenny being saved for last.įox Interactive asked Picture House, a development studio which included key members of the team behind the original Die Hard Trilogy, to develop the sequel. However, during the party, a prison riot occurs and Von Haug escapes from his prison cell, which meant it was up to McClane to defeat terrorists again.Īs the game progresses, it is revealed that Kenny, Reese, and Elena are all in on the terrorist plot in their attempt to control Las Vegas. At the party, McClane gets into a brief conversation about a prisoner named Klaus Von Haug, and meets Reese Hoffman, the owner of the Roaring 20's Casino, and his secretary Elena Goshkin. Kenny was appointed as the new warden of the Mesa Grande Prison and is throwing a party in his honor. John McClane is living in an apartment in New York City until he receives a phone call from Kenny Sinclair, his best friend in the NYPD, to come to Las Vegas. In addition to the standard PlayStation controller, the PlayStation Mouse, steering wheels and light guns can be used in the relevant parts of the game. A variety of standard weapons are available along with less traditional weapons such as flamethrower, shock rifle and jackhammer. Stealth elements are also incorporated into the game. The third-person shooter segments feature more advanced enemy AI in comparison to its predecessor with enemies walking patrol paths, actively looking for the player and responding to noises made by the player. Screenshot showing third person shooter segment.